Building Browser Game Prototypes
Building Browser Game Prototypes
Codeless Game Construction using Construct2 & Construct3
About the Book
Have you ever had an idea about a new game? But dealing with how to start programming such a project, selecting its components, data structures, and logic flow is a daunting task if you've never had any experience with any of those things before -- AND if truth be told, even for those seasoned game developers too! You want to test your idea before committing any time, energy, and possibly money to only those brilliant "Minimum Viable" gaming products (MVP) instead of a "DUD"! You need a tool to evaluate your game ideas quickly... you need a "Game Prototyping Tool™"!
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Table of Contents
-
Preface
- Distribution Permission
- Forewords
- Disclosures
- Disclaimer
- Workbook Content
- Your newly obtained skills …
- More Resources
- Programming Courses
-
1 Game Prototyping
- 1.1 Prototyping Tools
- 1.2 How to Choose?
-
2 Building Our Game Prototype
- 2.1 Construct Game Production
- 2.2 “A Change of Scenery Helps Everything!”
- 2.3 “Lions and Tigers and Bears! OH MY!”
- 2.4 “Yo Mama can’t dance & Yo Daddy don’t Rock ‘n Roll!”
- 2.5 ♫ Yo-Ho, Yo-Ho, a pirate’s life for me! ♫
- 2.6 “None shall pass!”
-
3 Game Genre Descriptions & Starter Kits
- 3.1 Action Games & Starter Kits:
- 3.2 Adventure Games & Starter Kits:
- 3.3 Casino Games & Starter Kits:
- 3.4 Educational Games
- 3.5 Fighting Games & Starter Kits:
- 3.6 Platform Games & Starter Kits:
- 3.7 Puzzle Games & Starter Kits:
- 3.8 Racing Games & Starter Kits:
- 3.9 Rhythm / Music / Audio Games
- 3.10 Role Playing Game (RPG) & Starter Kits:
- 3.11 Shooter Games & Starter Kits
- 3.12 Simulations
- 3.13 Sports Games & Starter Kits
- 3.14 Strategy Games & Starter Kits:
- 3.15 Tower Defense™
- Appendix: Game Design Overview
- Notes
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